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int barWidth = 5;
int[] saturation;

void setup()
{
size(200,200);
colorMode(HSB, 360, height, height);
saturation = new int[width/barWidth];
}

void draw(){
int j = 0;
for(int i=0; i<=(width-barWidth); i+=barWidth){
noStroke();
if((mouseX>i)&&(mouseX<i+barWidth)){
saturation[j] = mouseY;
}
fill(i, saturation[j],height/1.5);
rect(i,0,barWidth,height);
j++;
}
}


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